Verzeichnis der dokumentierten lfuns¶
- AddAction()
- AddAdjective()
- AddAmount()
- AddClass()
- AddCmd()
- ADDCMD() - BEISPIELE
- AddDefender()
- AddDetail()
- AddExit()
- AddExp()
- AddExtraLook()
- AddFixedObject()
- AddFuel()
- AddFun()
- AddId()
- AddInfo()
- AddItem()
- AddKnownPotion()
- AddMiniQuest()
- AddMoney()
- AddMsg()
- AddPlant()
- AddPluralId()
- AddPursuer()
- AddReadDetail()
- AddResistanceModifier()
- AddRoomMessage()
- AddRoute()
- AddSingularId()
- AddSmells()
- AddSounds()
- AddSpecialDetail()
- AddSpecialExit()
- AddSpecialInfo()
- AddSpell()
- AddToMenu()
- AddTouchDetail()
- AddVItem()
- AllGroups()
- AllMaterials()
- AssocMember()
- Attack()
- AutoAttack()
- BecomesNetAlive()
- BecomesNetDead()
- CannotSee()
- ChangeMiniQuest()
- ChangeReputation()
- CheckFindRestrictions()
- CheckLightType()
- CheckResistance()
- CheckSensitiveAttack()
- CheckSpellFatigue()
- ClearRingBuffer()
- Configure()
- ConvMaterialList()
- CreateRingBuffer()
- CustomizeObject()
- Damage()
- DeAssocMember()
- DeclAdj()
- Defend()
- DefendFunc()
- DefendInfo()
- DefendOther()
- Defend_bsp()
- DeleteSpellFatigue()
- DeleteTimedAttrModifier()
- DiscoverDoor()
- DistributeExp()
- DoDecay()
- DoDecayMessage()
- DoUnwear()
- DoUnwield()
- DoWear()
- DoWield()
- DoorIsKnown()
- Dump()
- EnemyPresent()
- Enter()
- EvalArmour()
- EvalWeapon()
- ExtraAttack()
- FilterArmours()
- FilterClothing()
- FindBestArmours()
- FindBestWeapon()
- FindDistantEnemyVictim()
- FindDistantGroup()
- FindDistantGroups()
- FindEnemyVictim()
- FindFarEnemyVictim()
- FindGroup()
- FindGroupN()
- FindGroupP()
- FindLivingVictim()
- FindNearEnemyVictim()
- FindPotion()
- FindRangedTarget()
- FindVictim()
- Flee()
- FreeHands()
- GetAquarium()
- GetDetail()
- GetDoorsMapping()
- GetEnemies()
- GetExits()
- GetFValue()
- GetFValueO()
- GetFactor()
- GetGroupMembers()
- GetHelperObject()
- GetInfoArr()
- GetMatMembership()
- GetOffset()
- GetOwner()
- GetPhiolenInfos()
- GetReputation()
- GetReputations()
- GetShopItems()
- GetVItemClones()
- GetValue()
- GetValueO()
- Gildenproperties()
- GiveMiniQuest()
- GiveQuest()
- GroupName()
- GuardExit()
- GuildName()
- HIsHookConsumer()
- HListHooks()
- HRegisterToHook()
- HUnregisterFromHook()
- Halt()
- HasAutoloader()
- HasExtraLook()
- HasMiniQuest()
- HitFunc()
- HookCallback()
- Identify()
- InFight()
- InList()
- InformAlcoholEffect()
- InformDefend()
- InformRowChange()
- InformUnwear()
- InformUnwield()
- InformWear()
- InformWield()
- InsertEnemy()
- InsertEnemyTeam()
- InsertSensitiveObject()
- InternalModifyAttack()
- InternalModifyDefend()
- IsArmour()
- IsBottle()
- IsClothing()
- IsEnemy()
- IsEqual()
- IsGuildMember()
- IsPlayerCorpse()
- IsRoom()
- IsTeamLeader()
- IsTeamMove()
- IsUnit()
- Kill()
- LearnSkill()
- Leave()
- LimitAbility()
- MaterialGroup()
- MaterialList()
- MaterialName()
- MayAddObject()
- MayAddWeight()
- Message()
- ModifyQuestTime()
- ModifySkill()
- ModifySkillAttribute()
- More()
- NPC_Killed_by()
- NewDoor()
- NoParaObjects()
- NotifyDestruct()
- NotifyInsert()
- NotifyLeave()
- NotifyMove()
- NotifyPlayerDeath()
- NotifyRemove()
- NotifyTimedAttrModExpired()
- NotifyXMAttrModLimitViolation()
- Pacify()
- PayIn()
- PlayerQuit()
- PresentEnemies()
- PresentEnemyRows()
- PresentPosition()
- PresentRows()
- PresentTeamPositions()
- PresentTeamRows()
- PreventFollow()
- PreventInsert()
- PreventInsertLiving()
- PreventLeave()
- PreventLeaveLiving()
- PreventMove()
- PrintList()
- Query()
- QueryAllDoors()
- QueryArmourByType()
- QueryArrived()
- QueryArticle()
- QueryAttribute()
- QueryAttributeOffset()
- QueryBuyFact()
- QueryBuyValue()
- QueryCoinsPerUnits()
- QueryDamage()
- QueryDefaultHome()
- QueryDefend()
- QueryDefenders()
- QueryDisguise()
- QueryDoorKey()
- QueryDoorStatus()
- QueryDu()
- QueryEnemies()
- QueryFlaw()
- QueryGenderString()
- QueryGramsPerUnits()
- QueryGroupedKeys()
- QueryGuest()
- QueryHealInfo()
- QueryMaterial()
- QueryMaterialGroup()
- QueryMaxQP()
- QueryMoney()
- QueryName()
- QueryNearDefenders()
- QueryOpenMiniQuestsForPlayer()
- QueryOwn()
- QueryPassengers()
- QueryPosition()
- QueryPossPronoun()
- QueryPrayRoom()
- QueryPreferedEnemy()
- QueryPresentDefenders()
- QueryPronoun()
- QueryProp()
- QueryProperties()
- QueryQuest()
- QueryQuestTime()
- QueryRealAttribute()
- QuerySellValue()
- QuerySkill()
- QuerySkillAbility()
- QuerySkillAttribute()
- QuerySkillAttributeModifier()
- QuerySkillBonus()
- QueryStorageRoom()
- QueryTimedAttrModifier()
- QueryTotalQP()
- QueryUser()
- QueryValidObject()
- ReceiveMsg()
- RegisterEvent()
- RegisterHelperNPC()
- RegisterHelperObject()
- RemoveAdjective()
- RemoveClass()
- RemoveCmd()
- RemoveDefender()
- RemoveDetail()
- RemoveExit()
- RemoveExtraLook()
- RemoveFixedObject()
- RemoveFromMenu()
- RemoveFunc()
- RemoveId()
- RemoveInfo()
- RemoveItem()
- RemoveKnownPotion()
- RemovePluralId()
- RemovePursuer()
- RemoveReadDetail()
- RemoveResistanceModifier()
- RemoveRoute()
- RemoveSensitiveObject()
- RemoveSingularId()
- RemoveSkillAttributeModifier()
- RemoveSmells()
- RemoveSounds()
- RemoveSpecialDetail()
- RemoveSpecialExit()
- RemoveTouchDetail()
- RemoveVItem()
- ResizeRingBuffer()
- RingBufferGet()
- RingBufferPut()
- SearchPath()
- SelectEnemy()
- SelectFarEnemy()
- SelectNearEnemy()
- Set()
- SetAttackChats()
- SetAttr()
- SetAttribute()
- SetBuyFact()
- SetChats()
- SetCoinsPerUnits()
- SetDefaultHome()
- SetDoorStatus()
- SetEnemies()
- SetGramsPerUnits()
- SetProp()
- SetProperties()
- SetRealAttribute()
- SetSpellFatigue()
- SetStorageRoom()
- SetTimedAttrModifier()
- ShowDoors()
- ShowPropList()
- SkillResTransfer()
- SpellAttack()
- SpellDefend()
- SpellInform()
- Start()
- StopHuntFor()
- StopHuntText()
- SuggestArticle()
- SwapRows()
- TakeFlaw()
- TeamFlee()
- TeamMembers()
- TeamPrefix()
- Teleport()
- TestIgnore()
- TestIgnoreSimple()
- TestLimitViolation()
- TriggerEvent()
- UnregisterEvent()
- UnregisterHelperNPC()
- UnregisterHelperObject()
- Unwear()
- UnwearArmour()
- UnwearClothing()
- UnwieldFunc()
- UpdateAttributes()
- UpdateResistanceStrengths()
- UseHands()
- UseSkill()
- UseSpell()
- Validate()
- Wear()
- WearArmour()
- WearClothing()
- WearFunc()
- WieldFunc()
- WithDraw()
- __INIT()
- _query_current_money()
- _unparsed_args()
- access_rights()
- buffer_hp()
- buffer_sp()
- buy_obj()
- catch_msg()
- catch_tell()
- check_and_update_timed_key()
- check_restrictions()
- check_timed_key()
- clean_up()
- cmd_shoot()
- command_me()
- consume()
- create()
- create_default_npc()
- create_super()
- defuel_drink()
- defuel_food()
- depointer_adj()
- deregister_modifier()
- die()
- doUnwearMessage()
- doUnwieldMessage()
- doWearMessage()
- doWieldMessage()
- do_damage()
- do_frage()
- do_unwear()
- do_wear()
- drink_alcohol()
- drink_soft()
- drop()
- drop_obj()
- drop_objects()
- eat_food()
- execute_anything()
- exit()
- find_obs()
- get_killing_player()
- give()
- give_notify()
- give_obj()
- heal_self()
- heart_beat()
- id()
- init()
- insert_sensitive_inv()
- insert_sensitive_inv_trigger()
- int_long()
- int_short()
- is_class_member()
- lfun()
- list()
- locate_objects()
- logon()
- long()
- make_immortal()
- make_invlist()
- match_ids()
- move()
- moved_objects()
- moved_where()
- muster()
- name()
- normalize_defend_args()
- notify_player_change()
- pick()
- pick_obj()
- pick_objects()
- present_objects()
- present_vitem()
- put()
- put_obj()
- query_prevent_shadow()
- query_real_name()
- query_userlist()
- query_weight_contents()
- reduce_hit_points()
- reduce_spell_points()
- register_modifier()
- remove()
- remove_multiple()
- reset()
- restore_hit_points()
- restore_spell_points()
- save_me()
- second_life()
- sell_obj()
- set_object_next_reset()
- shoot_dam()
- short()
- show_notify()
- trigger_sensitive_attack()
- trigger_sensitive_inv()
- wield_me()
- Verzeichnis der lfuns speziell in/fuer Gilden
- Verzeichnis der lfuns speziell in/fuer Spellbooks
- Verzeichnis der lfuns in master()
- Verzeichnis der veralteten lfuns